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| Seyren Hideaki | |
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Seyren Sand Jounin
| Subject: Seyren Hideaki Mon Dec 14, 2009 4:59 am | |
| Basic Character Information:
Name: Seyren Hideaki -Nickname: Sey-Sey for Students. Age: 27 Gender: Male Clan: Hideaki
Looks: Seyren has charcoal black hair and his eyes are a bright teal color, almost making the iris's seem clear. He is quite slender and does not look extremely strong however this is not the case, he is toned to such perfection that when he is not using a muscle you would think he is weak, but as soon as he flexes or such, his muscles increase in size by double their natural size. He wears a black high-collared shirt which is sleeveless, on his right arm is bandages, wrapped from hand to shoulder, this is the same with his left leg. He wears plain black pants with white highlights. His hair is shaped in a very 'blender' like way. His face is usually stern and serious, like a stone and he doesn't joke much, he rarely talks.
(Avi)
Personality: Seyren is a man of few words, if he doesn't have to say something he won't. Normally in battle he gets more on edge and tends to lash out at people as well as in arguments, usually using whatever he can find against the person. He is sinister to a point to his enemy's but never enough to betray comrades or villagers. He could be one of the people who most people think he is depressed but he just likes to keep quiet, rarely finding it necessary to talk.
Seyren believes in chivalry. If there is anything out of the ordinary, he'll question it. He has a hard time trusting people as well, but when his trust has been won, there isn't a person better to rely on. Seyren likes to keep things in order if they are important, but otherwise doesn’t care. He is powerful and competent, especially in the field. He’s quite stubborn and resistant to change, many people see him as headstrong. He’s likely to find himself in a bad spot at times but usually it ends up being a lot of fun. He doesn’t stick to it for very long, if something becomes boring he leaves, simple as that, he is quick at getting something done but can’t stick to something for a long time. At times he is irresponsible which would make many parents untrustworthy of him as a friend of their child, but he usually can keep it together. He tends to act before he thinks but that isn’t in all cases, and he does rely on common sense and his surroundings more than logic or understanding.
He prefers meeting 1 person at a time, but as long as he knows one or two people he can gather up a group of allies pretty quick. He is hard to understand or read, he is very complex. He knows a lot of people and has many acquaintances but usually keeps with his close group of friends before a lot of strangers. If someone is doing something he doesn’t like, he tells them, he isn’t one to bottle up his feelings; this makes him very explosive and easily angered. Even so he knows conflict is a part of any relationship and expects it and tends to give people the benefit of the doubt. His alignment is not to good or evil, nor lawful or chaos, meaning he doesn’t have a true desire to hurt or help people and doesn’t care about laws or breaking them.
Basic Clan Information:
Clan Name: Hideaki Kekkei Genkai: Tattoo of The Modern World; Rank: E-S Element: N/A Range: Close-Far Description: The Clan is centered around its Tattoo(s). The Kekkai genkai involves bringing the life out of the Tattoo to use it as a weapon, thus if there were Knives tattooed onto a member's chest he could touch them or use chakra to have them come out of his chest and then use them. Depending on what and where the Tattoo's are varies for how the Technique can actually be used, each member is different and in almost all cases, none are alike. Based on the amount of Tattoos in use and power of the Tattoo, the character's mind may enter a meditative state, only controlling his tattoos and his body sitting useless. The Tattoo's can be used several times if broken or such, allowing if one snake dies, he can be respawned and attack again at the same cost of chakra.
Clan Symbol: N/A Clan History: The Clan is centered around Tattoo and Inking, most of the oldest clan member's used Henna and basic forms of Tattooing a person which generally was less painful then it is now. Now they push ink into the skin using a chakra technique that most older clan member's have, this causes a lot of pain to the member, but at the same time brings him or her into the clan usually around the age of 12. The clan has always resided in Sunagakure and still does, none of its members have left there. They are rare however due to the fact that no one would really want to marry a man or woman with their body half-coated in tattoo's which is causing the quick decline of the clan's population in general. For now the clan is in Konoha and there are a very few ninja who are actually left from the clan.
Rank Information:
Rank: Jounin Village: Sunagakure
Skill Information:
Skill Specialty: Ninjutsu, Taijutsu Elemental Affinity: Fire, Wind Special Characteristics:
Tattoo's:
4 Skull Arms, 1 over each arm, Two crossing across his torso.
Two Blade Tattoo's, Running down his shoulder blades, about 3 foot blades.
8 Snake Tattoo's, 1 Looping over each shoulder, one around each wrist, 2 Running down each side of his leg, Two wrapped around his waist.
2 Wolf Tattoo's, one over each Kidney/Side.
One Eagle Tattoo, Back of the neck.
Tattoo of a Flame: Each palm.
Spider Tattoo; Lower back
Addiction I knew myself at the first breath of this new life, to be more wicked. Tenfold more wicked, sold a slave to my original evil; and the thought, in that moment, braced me and delighted me more like wine - Robert Louis Stevenson, Dr. Jekyll and Mr. Hyde, 1886
You are plagued with addiction. In a vain attempt to escape misery, you discovered dependence. Addiction itself is particularly abhorrent to Ninja, who view all loss of self-control as a dire weakness. Despite this cultural bias, some addictions are more socially acceptable than others. Addiction: Tobacco Products, Cigarette's, Cigar's, Chewing, Etc.
Illness Your impending death has been a constant companion since the day you were born. Something moves in your veins, and someday it will kill you. if you're lucky, it's something mundane: a cancer, a poison, a wasting disease. You may keep a stiff upper lip and appear healthy, calm, and collected, but it is an illusion. When they aren't looking, you spit up blood or are wracked with uncontrollable tremors that can leave you weak and bedridden for days at a time. In your desire to leave a legacy or just to survive, you can make things worse. You can exhaust the reserves you need to Fight the mundane sickness inside you. Unknown.
Anhedonia Anhedonia represents the death of desire, surrender to the spiritual miasma that plagues the soul.: You are perpetually bored and restless. The things that formerly gave you happiness or at least provided some distraction have gradually ceased to do so. This stage of the addiction may drive the character to experience all facets of life in hopes of finding something that can hold his attention.
Notoriety The character is notorious throughout the Village. Rumors about the character circulate throughout the city especially in the social circles he frequents. Notorious characters will be constantly harassed. Holders may find themselves refused service or entry into exclusive clubs, and lower-class characters may be threatened on sight or shunned completely. Notorious Criminals will certainly come face-to-face with the Ninja Police from time to time. Notoriety is not without its benefits, however. Notorious characters will also attract a certain desperate element that is anxious to learn what makes them tick. The character may be the subject of a scandal.
Notorious For: Solitude, Brings people to not-trust him.
Last edited by Seyren on Wed Dec 16, 2009 1:12 am; edited 2 times in total | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Mon Dec 14, 2009 5:00 am | |
| Jutsus:
Basic
Name: Kawarimi no Jutsu (Body Replacement Technique) Type: Supplementary Rank: E Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise, which Sasuke has done twice in the anime. Fundamentally, all ninja know this technique. The anime has a number of other objects being used for this jutsu, such as a boulder, mud, a scarecrow, and even a large rolled-up carpet. These items are usually nowhere in sight, suggesting that they are merely gags meant to lighten up the situation and not an actual part of the jutsu. Additionally, the normal practice of switching places with a section of log is done in several places that have no such thing anywhere nearby.
Name: Kinobori no Waza - Act of Tree Climbing Rank: N/A Type: Ninjutsu/Chakra Control Element: N/A Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
Name: Suimen Hokou no Waza - Act of Water Surface Walking Rank: N/A Type: Ninjutsu/Chakra Control Element: N/A Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
Name: Ayatsuito no Jutsu - String Reeling Technique Rank: N/A Type: Ninjutsu Element: N/A Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them.
Name: Bikou Ninjutsu - Shadowing Stealth Technique Rank: E Type: Ninjutsu Element: N/A Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.
Name: Nawanuke no Jutsu - Escaping Skill Rank: E Type: Ninjutsu Element: N/A Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope or wire binds.
Name: Shunshin no Jutsu (Body Flicker Technique) Type: Supplementary Rank: D Description: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Henge no Jutsu (Transformation Technique) Rank: E Type: Supplementary Element: None Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu
Name: Kanashibari no Jutsu – Temporary Body Paralysis Technique Rank: D Type: Ninjutsu Element: N/A Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat
Name: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Type: Ninjutsu Element: N/A Description: Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.
Name: Bunshin no Jutsu (Clone Technique) Rank: E Type:Supplementary Element: None Description: This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name:Kai - Release Rank: D Type: Supplementary Element: None Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell
Clan
Name: Flame Tattoo Type: Ninjutsu/KKG Rank: C Element: Fire Description: When this tattoo is activated, fire will fire out from the palms in a projectiled manner, making it hot for his hands but never enough to actually burn it. It can be used in a couple of ways; one being a long flame like a flamethrower that can reach a good distance (Roughly 10 meters), another is using it, stopping, using it in a pattern that would allow the fire to shoot in concentrated blasts. Any way that it is used can be held for a good amount of time, at least 10 posts, the fire would never be enough to kill someone but definetely enough to seriously hamper someone if used correctly.
Name: Multi-Skull Arm Type: Ninjutsu/KKG Rank: C-A Element: N/A Description: This is used with the Skeleton arms that are placed around Seyren's body, using these, one sprounts out of each shoulder, allowing for 4 arms instead of just two, that is the C-ranked, the other C-ranked is using the two out of his chest, the A ranked is using all 4 in unison, this does not require much concentration since most times, the arm's simply move in the same direction as the normal arms on the body.
Name: Dark Lord's Spy Type: Ninjutsu/KKG Rank: A Element: N/A Description: When this tattoo is used, the eagle that is tattooed on Seyren's back comes off, a noticable difference if you were paying attention, and the eagle becomes as real as any other eagle. This eagle works much like a normal clone, allowing it to spy and when killed, a green smoke will appear and all information gathered will go to Seyren, if the Eagle isn't killed, it can return to Seyren's body. The eagle does have some offensive capablities but any blow that would kill the bird, does such. A blow that would not kill the bird, doesn't. Once the eagle is killed, the tattoo returns to its position.
Name: Silver Spine Type: Ninjutsu/KKG Rank: D-A Element: N/A Description: This skill is used when one or more of the snake tattoo's is in use. 1-2 Snakes is D rank, 3-4 is C, 4-5 B and 6+ is A. These snakes are very unique, they can travel very quickly when not engaged in battle. However when attacking their speed is reduced to normal snake speed. In other words; they can travel extremely fast when chasing someone, but once they do; they are just normal snakes. These Snakes are all quite large, able of constricting around a human's body to suffocate and crush organs easily if allowed. They work the same way as the eagle, if a killing blow is scored, the tattoo returns, if it isn't, then it continues to fight. After a snake is defeated, the tattoo returns
Name: Toxic Venom Type: Ninjutsu/KKG Rank: C Element: N/A Description: This utilizes the spider tattoo, this tattoo is the size of a normal spider colored yellow and black. It is quite creepy and excellent at gaining information since most people do not notice a spider. It has no offensive capabilities and works the same way as the snakes and eagle, if killed, it dies, if not, it can continue to gather information. Once the spider is killed, the tattoo returns to the body.
Name: Predators of the Woods Type: Ninjutsu/KKG Rank: A Element: N/A Description: These wolves work almost exactly the same as the snakes, they can travel fast when chasing someone but once they catch them they are reduced to a normal wolves speed. If killed, the tattoo returns to the body if not it can continue to fight. This must be used in Pairs and if one wolf is killed, the other can still fight, but the second cannot respawn until the other is killed again.
Name: God's Gift Type: Ninjutsu/KKG Rank: C-S Element: N/A Description: This allows for the controlling of more then one Tattoo at a time. No matter what, the user always enters a meditative state. C rank would be considered any 2 D-ranked Tattoo's, B would be any 2-4 C ranked Tattoo's A would be any 2-6 B ranked Tattoo's and S would be 2 or more A Ranked Tattoo's. The maximum is the use of all Tattoo's. If all tattoo's are in use, the user suffers massive internal damage on his chakra network, able to be repaired by a medical ninja. He also is much weaker because of this.
Taijutsu
Name: Deep Evasion Rank: D Type: Taijutsu Element: N/A Description: This simply increases the user's reflexes for a short amount of time (3 Posts) and cannot be used until 10 posts after the three posts. This is mainly used in concurrence with a speed enhancing jutsu so that the mind can maintain its function at the speeds the user is traveling at.
Name: Dark Strike Rank: C Type: Taijutsu Element: N/A Description: This can be used with a weapon or without, it focuses the user's speed into organized strikes with the ability to dodge any strikes aimed at the user. It starts with a downward slash, the user can then duck, jump, or spin, the user then does a horizontal right to left slash and the user can then roll, dive, tumble, duck or jump, lastly the user slashes upwards and can continue with any movement of their choice.
Name: Fire Palm/Foot Rank: C Type: Taijutsu Element: Fire Description: Engulfs the user's hands or feet with fire chakra, making the damage more with every strike, this can be used with other jutsu.
Name: Increase Dodge Rank: D Type: Taijutsu Sub Type: N/A Chakra Cost: 2 Description: Activating this Jutsu allows the user to slightly Faster then normal, allowing them to dodge Incoming Missiles or Such.
Name: Palm Blast Rank: D Jutsu Type: Taijutsu Element: None Description: The user released a burst of chakra into both their palms while pushing off with their back foot to rush forward at the opponent, striking them in the upper chest, the concentrated chakra is capable of throwing the opponent off balance, knocking the wind out of them, and breaking ribs. Goes well with inverted strike.
Name: Strike Break Rank: D Jutsu Type: Taijutsu Element: None Description: The user pivots to the side as their opponent throws an attack, hooking the strike and pulling down with their lower hand, while pushing up and away with the upper hand, this can throw the opponent off balance and send them sprawling to the ground, and can break bones if done quickly enough.
Name: Inverted Strike Rank: D Jutsu Type: Taijutsu Element: None Description:The user grabs hold of the opponents shoulders then pushes off with both feet, charging the heels with chakra at the same time, the user flips upward, and at the apex of the flip, lets go with the hands and curls the feet in to strike the back of the opponents head with their heel, they then land on the palms of their hands behind the opponent and roll back upright.
Name: Spiraling Whirlwind Kick Rank: D Jutsu Type: Taijutsu Element: None Description: The user lets one leg go slack, sliding it out from under them, while bringing the other up and around in a quick strike, using the centripetal force to remain off the ground, as the first kick lands, the other leg is brought up for a second kick, this is repeated in a spiraling motion, using the momentum gained from the end of each kick to swing into the next.
Name: Rising Counter Kick Rank: D Jutsu Type: Taijutsu Element: None Description: The user drops forward, sliding both feet out from under them to avoid an attack; Then rolling their upper torso, 90 degrees to one side, they use a burst of chakra to push the feet off the ground, accelerating the spin, as this happens the user pushes off with their hands and spins both feet around into the opponent.
Name: Dodge Step Rank: D Jutsu Type: Taijutsu Element: None Description: Used to avoid an incoming strike, the user pivots their body around their upward forward hand and their opponent, using their feet to arc around and swinging their hand back out of the way last, just as the user passes the opponent on their side. This allows the user to easily get behind their opponent.
Name: Burst Kick Rank: D Jutsu Type: Taijutsu Element: None Description: Used during an attack, the user ducks and blocks the attack with both hands, grabbing onto the opponent and throwing them off balance, then quickly striking upward into the opponent using one of their feet.
Name: Spinning Duel Kick Rank: D Jutsu Type: Taijutsu Element: None Description: The user spins twice, accelerating their motions as they spin, then on the third rotation, they swing their arms and upper torso down and out, and use the burst of momentum to swing both legs up and around into the opponents head.
Name: Spinning Neck Strike Rank: C Jutsu Type: Taijutsu Element: None Description: The user grabs hold of the opponents shoulder or upper arm with one hand while flinging themselves around them, spinning the outer arm in as the user rotates behind the opponent to land a hard strike on the back of their neck with their elbow, used properly this can be a killing blow.
Name: Flying Fox Rank: C Jutsu Type: Taijutsu Element: None Description: The user expends a burst of chakra through their feet, kicking off the ground and flipping over the opponent, while they are above the enemy they grab them by the hair, as they complete the motion, they pull the opponent over backwards by their hair, knocking them down, and in some cases, breaking their neck or cracking their head open.
Name:Rolling Flip Rank: C Jutsu Type: taijutsu Element: None Description: The user focuses chakra into their hands and feet, pushing off with both and flipping forward, on the palms and balls of the feet, end over end, dodging attacks and closing the gap from an opponent. On the final spring, they push chakra into their hands or feet and push off more, flipping high over the opponent and landing behind them on their feet.
Name: Accelerated Jabs Rank: C Jutsu Type: Taijutsu Element: None Description: The user focuses chakra into their palm and elbows, accelerating their movements and striking with the heel of the hand in a series of rapid, directed blows to an opponents kidneys, solarplexus, neck, or other soft areas, often used from behind, the attack allows up to ten quick hard jabs, and is capable of taking out multiple opponents if the user is quick and has careful aim.
Name: Cross Back Kick Type: Taijutsu Rank: B Element: N/A Description: The user moves to a position in which they can kick the opponent, they draw their leg upwards aiming anywhere from the chest to the head and come in from a horizontal, right to left movement, then draw their leg back as it becomes weighted from gravity to target the opponents kidney's first, then the opponents left leg. Usually causing them to fall to the ground. The first strike is done with the flat top of the user's foot, the second and third with the heel.
Name: Freerunning Type: Taijutsu Rank: D Element: N/A Description: Using Balmung's superior acrobatic and balance, he is able to do some pretty neat stuff. Some basics of this once this jutsu is activated is extreme percision, able to jump from something to another something without falling, another is his ability to balance on the thinnist of objects, more would be balance on his hands instead of his feet, basic acrobatics as well like back flips, front flips, hand springs and jumps, all combined is what gives this jutsu its valued ability.
Name:Sudden Blast Type:Taijutsu Rank:C Element:Wind Description:Propels the user in a sporadic manner in a generalized direction. The user has no control over what happens after they leave the ground, the user cannot control their body well while in flight either, it is used primarily as a way to escape.
Name:Quick Pace Type:Taijutsu Rank:B Element:Wind Description:Increases the user's movement speed by 15%. Allowing them to hit, run, and strike faster then normal. This in combination with other techniques can be fatal to an opponent and is one of Seyren's most powerful jutsu.
Name:Leaf Shadow Dance Type:Taijutsu Rank:C Element:N/A Description:Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest.
Name:Shadow Step Type:Taijutsu Rank:B Element:N/A Description:This technique is a very unique method of movement and thus would not use any chakra. The Dark Step is a high-level assassin skill. It involves moving in a manner that creates the illusion that one is multiplying, and combined with the total absence of noise, makes an attack performed together with this technique hard to counter.
Name:Technique of the Shadow Stalker Type:Taijutsu Rank:A Element:N/A Description:Shadow Stalker is a method of movement that involves the ability to read and predict an opponent's movements. Users would utilize this skill to remain on the edge or just outside the target's peripheral vision. They can then either launch a sneak attack, slip by undetected, or terrorize the opponent by becoming visible to them for a moment before slipping back into the shadows.
Name:Shadow Strike Type:Taijutsu Rank:B Element:N/A Description:Used during a Leaf Shadow taijutsu move, this attack is used. The user forms their fist with their middle finger's joint positioned slightly infront of the other joint's position, this is used to break a bone without the need for a weapon using the Taijutsu user's strength instead of an object.
Ninjutsu
Name:String of Death Type: Ninjutsu Rank:S Element:Wind Description:Firing a single Long thin beam of Wind Chakra at the opponent with extreme chakra control, they make the tip of the wind Sharp enough to cut through even Metal on the first strike. However, this makes the Beam visible. The Beam can be controlled because of the large amount of Chakra being Fed through it at all times. This moves at around 60 Mph and is quite hard to dodge. (Max Amount of Beams at a single time: 5) Its Range maxes at 50 Meters, it can last up to 5 posts with 1 beam, 4 with 2, 3 with 3, 2 with 4, and 1 with 5.
If the Beam hits the target, it will yank the Target off the ground and into the air, It will not cut the opponent, It pulls them into the air, so that they suffocate to death or can be used as a torture Technique. Even so, if the beam has entered the body, it does not always go all the way through, if it stays in the body, the user can drain the opponents chakra with this string and allows the user to use it.
Name:Ayame Tori (Murderous Grasp) Type:Ninjutsu Rank:A Element:N/A Description:This jutsu uses a metal string strengthened with chakra to make a thread capable of cutting through steel with little difficulty.
Name:Meisaigakure no Jutsu (Hiding Camouflage Technique) Type:Ninjutsu Rank:A Element:N/A Description:This jutsu renders the user invisible. It also masks the user's scent to some degree, making it more difficult to locate them. While normal people can't see through it, those with abilities such as the Sharingan and the Byakugan can. Additionally, creatures with enhanced senses of smell (insects or dogs) can pick up on the user's reduced scent. In the anime, Kabuto has been seen using this technique in the Forest of Death. Quite a few ninja in the filler arcs of the anime also know this technique.
Last edited by Seyren on Sun Dec 20, 2009 10:46 am; edited 3 times in total | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Mon Dec 14, 2009 5:02 am | |
| History and RP Sample: History: How it all Started:
Born into Sunagakure, he was a simple Fisherman’s child. He wasn’t really expected to become evil or good or anything besides a fisherman. He was a healthy baby, soft, and no hair yet. He tended to cry a lot however, because of the smallest of things such as being moved around or getting dirty. He grew healthy and loved by his parents, even though they were busy most of the time, and soon became friends with a few people.
His best friend was the “emo” or “goth” kid of Sunagakure, his name was Sora. Seyren was a simple boy, generally just sitting on the river’s edge fishing with Sora or climbing trees, basic lazy kid stuff. Sora was enrolled into the academy a year before Seyren, but Seyren wasn’t expected to go into the academy. Well, that was until the clan found out he was one who could use the kekkai genkai. The village was quickly informed and he was sent to the academy about 3 months after Sora had entered.
Useless: Sent to the academy, his Kekkai genkai was one of the few that seemed utterly useless to him at the moment. He developed an experimental mind during his early years, always testing new ways to do things. Such as throwing a kunai or using a jutsu. He didn’t bother with many jutsu’s in his Academy stage, mainly focusing on basic weaponry, hoping to become a good weapons user later on. That all changed however when he saw the methods of poison from a local gang raid.
A small group of people raided the village for food and money, they were fought off but a few people were infected with poison. Seyren was fascinated by this; he decided to go into the field of poison. He passed through his first year of the Academy, Sora along with him.
Growing in Ideas: As a genin Seyren was pretty much useless. He didn’t have many if any jutsu yet nor was he really a bright strategist, or very bright at all. He was the lazy, unusable one of his team. This is the area when he really began to discover the use of poison’s in jutsu and the like. He developed several of his first poison techniques in this stage, some basic and somewhat dangerous ones for a genin to wield but nonetheless, poison techniques.
However the team was forced to repeat his genin year because the team leader did not see them good enough as a team to win anything yet, or pass the Chuunin exams. After another year of training and preparing, Seyren was ready now, several more kekkai genkai techniques emerged as well as a yearn for chakra control. It was time for the Exams.
The Exams: The Chuunin exams were a bright test for Seyren, the first part where he could actually prove useful. In the first exam he transformed himself as a test Proctor and walked around the room stealing answers, a deep adrenaline running through his body as he did so. Answering all 10 questions eventually he finished the exam and he and his team were sent to the next stage.
The Forest of death his kekkai genkai would prove useful yet again. Simply sending an eagle around to find another team, they quickly did and the team obtained their Earth scroll, it was frightening to see what people did in a situation In which they were pressured, the team he stole the earth scroll from went mad and never were able to complete the chuunin exams because of the lack of willpower they would need. Seyren’s team was able to move on yet again without too much resistance.
The 3rd Exam was the final test. And Seyren was ready to fight, his blades sharp, his mind focused he stepped into the ring, on the opposing side, an Akamitchi stood, his body stamping loudly on the ground. The man was a slow opponent, making it easy for Seyren to slip him into traps of taijutsu and hit with his kekkai genkai. Eventually, the Akimitichi fell after a long battle of dodging, confusing and flanking him, Seyren stood as the Victor, Ready to become a Chuunin.
Dreams of Solitude As a chuunin, Seyren’s thoughts became darker, because of one thing. Sora had died while he was on a mission. Ripped in half by a Leaf Ninja’s Fuuma Shuriken, Seyren sought revenge on the Village, and ordered he was sent on a mission to assassinate the killer of Sora. The people refused him again and again not allowing him to go on a suicide mission.
Seyren seeing the people as stupid and not seeing his full potential went into solitude. Developing more and more Jutsu’s and poisons. He needed revenge on the man who killed Sora, but they wouldn’t tell him who did it. He was angered and ended up having several fits of anger while he was alone. Promotion Seyren was upgraded to the rank of jounin at the age of 23. He didn’t really want to be though, and abandoned his team to another Sensei. Seyren returned to his studies and continued to experiment and test new jutsu’s and skills for the rest of his days, he became a social outcast and most of the village failed to trust him as an able member of the Ninja society.
Many people feared him due to the tattoo's and look he gave everyone who wasn't someone he knew. Stranger's keep away from him, and animals even hide from him. Some people won't talk to him and he hasn't been seen in a few years, due to the recent commotion that has brought up around the village, he has been summoned to use his abilities and help the village in this desperate time.
Rp Sample: Sky sat boredly with a stick in his hand on a bench, poking at a few ants that were marching on the sidewalk. It was a quiet street, one of his favorites where he could just get away to, but lately the kids had found him here which sucked since he couldn’t keep them away. Today was going to be one of those days. Making the motion to sigh, yet no noise coming out he looked up, three large kids stood there one had a large bat in his hand.
“Sup Silent.” The larger one said, the other two moved closer towards Sky, sky pulled his legs onto the bench and enabled his chakra. The two boys grabbed him by the arms, sky gave them each a scowl. The one with the bat swung hard at his legs, bruising them and mutilating them. Bandages suddenly wrapped around his legs, and a single bandage crept out from under his pant leg. It grabbed the bat and held it tight, the other two boys threw him against the bench, crushing the bench and sky, the Third boy dropped the bat and ran off.
Sky laid there not wanting to move, he curled himself up into a ball tight, the sounds of footsteps around him as a few whispers were let out, he was battered and bruised everywhere, his body felt numb, he himself felt hatred towards the boys, but he knew in his heart he couldn’t do what he wanted to them. A few hands picked him up, and sky’s eyes opened wide at the feeling of a sharp pain in his leg, a woman held a bloody piece of wood that had obviously been embedded into his thigh. He winced and a few doctors showed up, they sighed at the sight of him, and began going to work, Sky only thought one thing, Where is Marike.
Last edited by Seyren on Mon Dec 21, 2009 5:36 am; edited 1 time in total | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Mon Dec 14, 2009 5:05 am | |
| Styles:
Style Name: Hokuto Ryūken (North Star Striking Stone Fist) Style Type: Taijutsu Rank: A Style Weapon: N/A Description: Hokuto Ryuken(HR) is a series of grapples and grabs, mainly used as a take down, it is based around counter attacks it contains an extremely wide variety of techniques, including various strikes (with palm, fist, elbow, fingers etc),. It is known as the bone breaker due to the many times bones were broken when they fought against a HR. The Ninja using this style uses their own momentum as a weapon, constantly building up inertia for a very explosive and dynamic style. It has good speed and endurance but is not extremely destructive, it uses the opponents force to injure them. It is used with a variety of attacks, (Grapples, joint locks, kicks, and elbows and knee movements.) Can be used with a variety of elements and weapons, in fact HR users are known for being able to use anything as a weapon using the principles of their art. When in this stance, the user places their feet fairly close together, with the feet angled outward from their body, allowing for quick spins and kicks. HR requires very little physical strength and is based more around accuracy and speed. Used with certain elements, this Taijutsu can be truly gruesome. The HR utilizes low kicks, joint locking techniques, throws, and distinctively evasive circular footwork. HR users are known for their ability to "flow" in and out of the way of objects. Using the ability of counter-attacking, it makes these attacks almost unstoppable. The user must maintain chakra in their hands, knees and feet. HR has has excellent excellent speed and defense, good range and endurance. While not as stable as many other stances it allows the ninja to use their own weight and motion in a highly efficient manor. Origin/History: Seyren developed this style upon working with his Clan Sensei Silivia. Silivia taught him many things in order to better himself since Silivia did not want to return to his mask. The style's philosophy is based around Capturing or breaking opponents, making them not want to fight someone. It has a great amount of Intimidation. It took 3 Months to train and perfect this style, and incorporates many types of fighting.
Style Jutsu: Name: Cascading Leg Kick [Kail] Rank: C Type: Taijutsu Element: N/A Description: This jutsu is used in preparation of an oncoming attack, once the user sees that the opponent is going to use a Kick, they jump backwards and land on their hands and spring back upwards and send a kick flying downwards at the opponent's Knee, so that the user's Heel meets the opponents Knee thus breaking it inward to destroy the knee. RP Sample: Seyren saw the opponent preparing a Kick, He jumped Sideways landing on his palms just as the kick was delivered, he then pushed off the ground doing a mid-air spin while extending his right leg, to kick at the opponent's Knee. "Kail!" Seyren shouted as the kick was delivered a sharp cracking was heard the man screamed in pain as the knee bent inwards.
Name: Shoulder Dislocation Technique [Raij] Rank: C Type: Taijutsu Element: N/A Description: This jutsu is used when the user is in a good location, generally standing sideways so that his right arm would meet with the opponents left shoulder. Once in this position the user throws their right elbow downwards on the opponents left shoulder or Left elbow on right shoulder. It is placed directly at the collar bone, thus separating the shoulder from the body, causing extreme pain and the use of the arm would be stopped. RP Sample: Seyren and the opponents fists met, he spun around the opponent, as he turned he delivered his elbow into the opponent's shoulder, "Raij!" Seyren shouted as the blow was delivered.
Name: Arm Decapitation Technique Rank: C Type: Taijutsu Element: N/A Description: This technique is used when the opponent throws a punch, the user of the technique would then cross both arms over the opponents arm and bend their body in one direction. This would leave the opponent sprawled on the ground with their elbow bending the opposite direction it normally would. This requires a good amount of strength and is more successful when chakra is applied. RP Sample: Seyren dodged the first punch then crossed his arms to grab the next punch, as the punch was delivered Seyren's arms snapped upright and he bent to the right sending the opponent into the air to land on their back, a loud snap was heard half-way through the turn and the opponent Screamed.
Name: Double Decapitation Technique Rank: B Type: Taijutsu Element: N/A Description: This involves extreme accuracy, the user will have to place their blows precisely in order to harness the full effect of this jutsu. The user applies Chakra to their palms and does a hand-spring forward aiming two kicks at both the opponent's knee's, if this strike is successful the opponent's Knee's will bend inwards and the opponent forwards. The user would then utilize both elbows and do an attack to the opponents shoulders or elbows, dislocating or breaking them. If Applied to the elbows of the opponent, it can be used again at the neck of the opponent using the user's fists to break their neck, all in one swift moment. RP Sample: Seyren stood a good distance from his opponent, they used a side-kick and Seyren ducked to avoid, he Moved his weight to his hands and kicked forward, knocking the opponents knee's back and causing him to fall forward, then Seyren hit both the opponents elbows with his elbows and the opponents neck with his fists, silencing the opponent. For good.
Name: Quadruple Suicide Arm Breaker Technique Rank: B Type: Taijutsu Element: N/A Description: This technique requires a good amount of agility to preform correctly. Once the opponent throws a punch or swings their arm outward, the user will duck/dive to avoid it, grabbing their arm in the mean-while. They move the opposite direction around the body that the arm is meant to, bending it over itself, if preformed correctly, it can break, the shoulder, elbow, and wrist bones in one quick sweep. The user then turns and throws the opponent a good distance. If the user bends the opponents arm in the opposite direction, they will be set up for death, since their other arm will be easy enough to move to punch or stab clear into the user's face. RP Sample: The opponent swung a sword and Seyren Ducked to avoid it, as the opponent began to draw back their weapon, Seyren's hands shout out and grabbed the opponents arm in a matter of seconds he bent the arm backwards breaking it and the opponent's sword dropped, Kicking the sword away it flew through the air and landed Sword point up in the dirt. He continued to bend the opponents arm back breaking the shoulder and wrist in almost perfect symphony. He spun his body as he did this and released once all three bones were broken, sending the opponent flying, landing on the sword, heart through it.
Name: Bone Crush Technique Rank: B Type: Taijutsu Element: N/A Description: The user kicks the opponent in the Knee area, thus sending them forward, sometimes breaking the knee entirely and forcefully sending them forward. As the opponent falls forward, the user grabs the back of the opponents head, cups it and smashes it into his or her Knee, effectively killing them. RP Sample: Seyren Dodged an oncoming blow then Kicked the opponent in the Knee, sending them forward, he grabbed the back of their head and held his knee up, smashing their head right into it.
Weapons:
Name: Blade Tattoo's Appearance: These are two Kilij's, a single bladed variant of the saber, this sickle like weapon has a blade on the inside of curve, perfect for removing that annoying bit of a person between their ears. Click Rank: C Special Abilities: The can be removed from the back of Seyren easily and replaced, allowing no noise when the weapon is drawn.
Last edited by Seyren on Mon Dec 21, 2009 12:56 am; edited 2 times in total | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Mon Dec 14, 2009 5:50 am | |
| Finished and Ready for Criticism. | |
| | | Lightning Emperor The Kazekage
| Subject: Re: Seyren Hideaki Tue Dec 15, 2009 12:51 pm | |
| Needs another paragraph of looks if picture is not provided. If it’s your Avy than just post your Avy above the paragraph.
Name: Flame Tattoo Type: Ninjutsu/KKG Rank: C Element: Fire Description: When this tattoo is activated, fire will fire out from the palms in a projectiled manner, making it hot for his hands but never enough to actually burn it. It can be used in a couple of ways; one being a long flame like a flamethrower that can reach a good distance, another is using it, stopping, using it in a pattern that would allow the fire to shoot in concentrated blasts. Any way that it is used can be held for a good amount of time, at least 10 posts, the fire would never be enough to kill someone but definetely enough to seriously hamper someone if used correctly.
State range, you hint with good distance but done give specifics.
Name: Dark Lord's Spy Type: Ninjutsu/KKG Rank: B Element: N/A Description: When this tattoo is used, the eagle that is tattooed on Seyren's back comes off, a noticable difference if you were paying attention, and the eagle becomes as real as any other eagle. This eagle works much like a normal clone, allowing it to spy and when killed, a green smoke will appear and all information gathered will go to Seyren, if the Eagle isn't killed, it can return to Seyren's body. The eagle does have some offensive capablities but any blow that would kill the bird, does such. A blow that would not kill the bird, doesn't. Once the eagle is killed, the tattoo returns to its position.
You say its like a clone and giving the info sharing sounds like a shadow clone. To keep it B ranked one of two things must be added, either that it can’t or that it doesn’t give information back to you. You could just make it A rank though.
Name:Sutansu no Ko: The Fox Stance Rank: C Jutsu Type: Taijutsu Sub-style Element: None Description: Fox Stance is known for its constantly circular movements, which makes it difficult for opponents to attack directly. The ninja uses their own momentum as a weapon, constantly building up inertia for explosive counterattacks, making it a highly dynamic style. Fox Stance can be used with a variety of elements and weapons, in fact Fox Stance users are known for being able to use anything as a weapon using the principles of their art. When in this stance, the user places their feet fairly close together, with the feet angled outward from their body, allowing for quick spins and kicks. Their hands held out ahead of them with one arm held up to block the head and the other to block the stomach, fingers are kept closed in and curved inward, like a sheathed claw. While not as stable as many other stances it allows the ninja to use their own weight and motion in a highly efficient manor. The user must maintain chakra in their hands, knees and feet. Fox Stance has has excellent excellent speed and defense, good range and endurance, but poor outright attack, relying on their opponents own force to hurt them. The Fox Stance contains an extremely wide variety of techniques, including various strikes (with palm, fist, elbow, fingers etc), low kicks, joint locking techniques, throws, and distinctively evasive circular footwork. fox stance users are known for their ability to "flow" in and out of the way of objects. It requires very little physical strength compared to other stances, relying more on speed, mobility, and the opponents attacks to deal damage. Fox Stance works well with Wind, Electricity, Water, Fire, and Weapons; it does not work well with earth. It is resistant to earth, and weak to fire.
Make this A rank. It uses elements and such.
Name:String of Death Type: Ninjutsu Rank:S Element:Wind Description:Firing a single Long thin beam of Wind Chakra at the opponent with extreme chakra control, they make the tip of the wind Sharp enough to cut through even Metal on the first strike. However, this makes the Beam visible. The Beam can be controlled because of the large amount of Chakra being Fed through it at all times. This moves at around 60 Mph and is quite hard to dodge. (Max Amount of Beams at a single time: 5)
If the Beam hits the target, it will yank the Target off the ground and into the air, It will not cut the opponent, It pulls them into the air, so that they suffocate to death or can be used as a torture Technique. Even so, if the beam has entered the body, it does not always go all the way through, if it stays in the body, the user can drain the opponents chakra with this string and allows the user to use it.
Add range of the jutsu.
Name:Jutsu Sho (Technique Neutralize) Type: Ninjutsu Rank:A Element:N/A Description:This jutsu cancels or impedes the occurring of the opponent's technique. It uses the same amount of chakra as the jutsu it intends to cancel.
Remove all together. | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Wed Dec 16, 2009 1:15 am | |
| - Dameon Shikyo wrote:
- Needs another paragraph of looks if picture is not provided. If it’s your Avy than just post your Avy above the paragraph.
Finished - Dameon Shikyo wrote:
State range, you hint with good distance but done give specifics. Done - Dameon Shikyo wrote:
You say its like a clone and giving the info sharing sounds like a shadow clone. To keep it B ranked one of two things must be added, either that it can’t or that it doesn’t give information back to you. You could just make it A rank though. A-ranked. - Dameon Shikyo wrote:
Name:Sutansu no Ko: The Fox Stance Rank: C Jutsu Type: Taijutsu Sub-style Element: None Description: Fox Stance is known for its constantly circular movements, which makes it difficult for opponents to attack directly. The ninja uses their own momentum as a weapon, constantly building up inertia for explosive counterattacks, making it a highly dynamic style. Fox Stance can be used with a variety of elements and weapons, in fact Fox Stance users are known for being able to use anything as a weapon using the principles of their art. When in this stance, the user places their feet fairly close together, with the feet angled outward from their body, allowing for quick spins and kicks. Their hands held out ahead of them with one arm held up to block the head and the other to block the stomach, fingers are kept closed in and curved inward, like a sheathed claw. While not as stable as many other stances it allows the ninja to use their own weight and motion in a highly efficient manor. The user must maintain chakra in their hands, knees and feet. Fox Stance has has excellent excellent speed and defense, good range and endurance, but poor outright attack, relying on their opponents own force to hurt them. The Fox Stance contains an extremely wide variety of techniques, including various strikes (with palm, fist, elbow, fingers etc), low kicks, joint locking techniques, throws, and distinctively evasive circular footwork. fox stance users are known for their ability to "flow" in and out of the way of objects. It requires very little physical strength compared to other stances, relying more on speed, mobility, and the opponents attacks to deal damage. Fox Stance works well with Wind, Electricity, Water, Fire, and Weapons; it does not work well with earth. It is resistant to earth, and weak to fire.
Make this A rank. It uses elements and such. I don't see the logic, Its a stance, sure it can use elements, but that means i would have to add jutsu to it? If you did not know that then you do now, It does NOT allow me to use elements with it just because i have the element, it still requires a jutsu. - Dameon Shikyo wrote:
Add range of the jutsu. Added - Dameon Shikyo wrote:
Remove all together. Done. | |
| | | Senkou Akatsuki Leader
| Subject: Re: Seyren Hideaki Wed Dec 16, 2009 1:33 am | |
| Id like you to explain in as great as detail as possible how u would use each tattoo you mentioned in battle. Special characteristics etc. | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Wed Dec 16, 2009 2:02 am | |
| There is a Jutsu for each one, That is how i intend to use the Tattoo's. | |
| | | Todd Leaf ANBU
| Subject: Re: Seyren Hideaki Wed Dec 16, 2009 4:35 am | |
| - Quote :
- Name:String of Death
Type: Ninjutsu Rank:S Element:Wind Description:Firing a single Long thin beam of Wind Chakra at the opponent with extreme chakra control, they make the tip of the wind Sharp enough to cut through even Metal on the first strike. However, this makes the Beam visible. The Beam can be controlled because of the large amount of Chakra being Fed through it at all times. This moves at around 60 Mph and is quite hard to dodge. (Max Amount of Beams at a single time: 5) Its Range maxes at 50 Meters.
If the Beam hits the target, it will yank the Target off the ground and into the air, It will not cut the opponent, It pulls them into the air, so that they suffocate to death or can be used as a torture Technique. Even so, if the beam has entered the body, it does not always go all the way through, if it stays in the body, the user can drain the opponents chakra with this string and allows the user to use it.
How long does the technique last? and where to the beams come from? out of your body? - Preferabley a larger clan history description - Hmm...Just let me double check if you are allowed two taijutsu styles, its a little over the top, seeing as a taijutsu expert would usually perfect one technique not use multiple styles. | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Wed Dec 16, 2009 4:40 am | |
| - Todd wrote:
- How long does the technique last? and where to the beams come from? out of your body?
Editted - Todd wrote:
- - Preferabley a larger clan history description
Do i have to? because if its just perference i'd rather not. - Todd wrote:
- - Hmm...Just let me double check if you are allowed two taijutsu styles, its a little over the top, seeing as a taijutsu expert would usually perfect one technique not use multiple styles.
Alright, If needed i could add some more to history or something to explain why he was able or w/e | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Mon Dec 21, 2009 12:57 am | |
| BUMP
Style's -> reduced to One.
All other Edits have been made. | |
| | | Lightning Emperor The Kazekage
| Subject: Re: Seyren Hideaki Mon Dec 21, 2009 4:50 am | |
| You have to have 2 paragraphs for every arc in your history. | |
| | | Seyren Sand Jounin
| Subject: Re: Seyren Hideaki Mon Dec 21, 2009 5:37 am | |
| | |
| | | Lightning Emperor The Kazekage
| Subject: Re: Seyren Hideaki Mon Dec 21, 2009 8:45 am | |
| Approved. Thanks for your patience and sorry I took so long. | |
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