Ultimate Shinobi : A Naruto RPG
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 Torsion Clan 'Battle' Fire Works

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WTFlash
A ranked Missing-Ninja
A ranked Missing-Ninja
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Torsion Clan 'Battle' Fire Works Empty
PostSubject: Torsion Clan 'Battle' Fire Works   Torsion Clan 'Battle' Fire Works EmptyWed Jul 08, 2009 7:59 am

Universal Origin:
The Torsion Clan have over the years and generations been considered merchants and masters of explosions. During this time however, the clan has developed many explosive products that are considered clan only instruments. These are the 'Battle Fire Works', many to show off the explosive might of the clan and many others to show off the inovative power the clan has created over the years. Many are also simply for show. These have come to replace the standard issue weapons that are normally used, and are one of the trademarks of the clan. Many seem to be techniques of their own, and are too big to simply carry around. Decades of research in artificial and complex explosive and chemistry have colminated into the collection of weapons that can only be seen used by a Torsion.

In order to gain access to the 'summon only' Battle Fire Works, one must at least be 'chunnin' in rank and have concent from the Clan Elder (Aka PM me). At the time, the will be given a simple test, one part witten exam and the other part 'demonstrative exam' that gives the member a users permit. This is not only a permit but also a blood seal that allows the user to summon a certain amount of the different Battle Fire Works in a certain amount of time. The seals literally have a cool down time that make it impossible to summon more in a certain time window without special acceptions. All other Battle Fire Works are possible to be used by Torsion clan members when becoming a Genin. These are carried on the person as they as small enough to be considered normal tools. However, there is also a permit within' the clan that only requires one to have the qualifications. One must also be at least 13 years of Age, and have mastered at least one of the first level KKG techniques.


Name: Crackle Bomb
Appearance: Modeled to appear like a normal standard issue smoke bomb. Sometimes a different shade to note different color smoke.
Rank: D
Special Abilities:The 'Crackle Bomb' is an improvision of the original 'Smoke Bomb'. It appears as if a normal smoke bomb and 'explodes' on contact once the seal is broken. One must break the seal on the small seal and break the sphere to cause a small explosion with the impact strength about one half that of the average explosion tag. After impact a large smoke cloud will result as if a normal smoke bomb. Though different chemical additives it is possible to augment the color of the smoke to adjust to different environements. Thus the Crackle bomb comes in 'clay red', 'vine green', and 'aqua blue', along with the normal gray tone.

Name:E.O.C Kunai
Appearance: Modeled to appear like a normal kunai, however the black 'etchings' of a seal line the neck of the weapon.
Rank: C
Special Abilities:E.O.C stands for Explode on Contact. This appears as a normal kunai with a specific seal wrapped about the neck of the kunai. While some sort of chakra is in contact with the kunai, the kunai will not explode. Meaning if someone is holding the kunai or the kunai is under the influence of some sort of jutsu, it will not ignite. However, when thrown or launched it will explode with the power of the average explosive tag upon impact. The kunai itself will then be destroyed and will in most cases not be recoverable. A limit of 20 kunai of this sort can saftley be carried as a result and must be replenished (aka, only 20 per thread).


Name:Dragon Neck
Appearance: A 30x6(inches) cylinder, red in color with holographic gold dragon graphic. Modeled to appear as if a large fire work.
Rank: C
Special Abilities: The Dragon Neck is a shoulder mounted 'cannon' comparable to the modern day RPG. Simply a Cylinder about the size of a large scroll, usually carried upon the back. The back of it must be physically lit, where the wax wick extends. When the wick burns completely ( taking a single post) a 'rocket' like single fire work will blast forth with considerable force, moving about 40mph. In order to fire this from ones shoulder, one must not be moving or risk being thrown off balance, loosing accuracy. The 'rocket' will explode upon contact or after traveling 50meters, resulting in many burning shrapnel like parts shooting out in all directions for 10 meters (like a fire work... just deadly). Though different chemical additives it is possible to augment the color of the smoke to adjust to different environements. Thus the Dragon Neck's fire work comes in 'clay red', 'vine green', and 'aqua blue', along with the normal 'fire yellow'. Due to the size of the fire work itself, only one can be carried at a time. Also, only one 'shot' can be used per fire work.

Name:Light Banger
Appearance:Modeled to appear as if a 'party popper'.
Rank: D
Special Abilities:By pulling the small string on the back end, it is possible to 'pop' the container bursting forth a violent burst of light. To be within 10 meters of the burst will most likely result in a blinding effect on the eyes that can last for 1-2 posts length. The user must in some way sheild his or her own eyes or risk himself also be under the effect of such blinding effects. Though different chemical additives it is possible to augment the color of the smoke to adjust to different environements. Thus the Light Banger's fire work comes in 'clay red', 'vine green', and 'aqua blue', along with the normal 'Blinding yellow'. In most cases these seperete hues can be used for signaling; though the blinding effect is only in close ranges, the flash of light is visable for nearly a mile. One Flash is possible per capsal and cannot be recovered, thus they must be replenished. Only 10 of these can saftley be carried at a time. ( meaning that only 10 can be used in max per thread)

Name:Dragon's Snout
Appearance: A 20x4(inch) cyllinder, red in color with holographic gold dragon graphic. Modeled to appear as if a large fire work.
Rank: C
Special Abilities:Another shoulder mounted fire work, the Dragon's Snout acts much like a 'flamethrower'. A cylinder about the size of a large scroll that is originally settled upon the back with a small wax wick on the back of it. When the wick is lit, that actual attack won't start until the next turn. The 'explosive' is set to burn slowly, funneling to a bottleneck at the from sending the fire be pushed out in a concentrated form shooting out in a stream that extends about 15meters for a single posts time. Unlike the 'Dragon Neck' this can be used on the move. One cannot however have both the 'Dragon Neck' and the 'Dragon's Snout' Equipt in the same thread. Due to the size only one 'Dragon's Snout' can be used at a time. It cannot be retrieved thus after use a new one needs to be retrieved. (Aka, only one can be used per post).

Large/Chunnin+ Fire Works

Name:Thousand Tongues of the Dragon
Appearance:A large, 6ftx4ft Cardboard stucture, shaped to look like a dragons head, while the mouth' contains the outward facing fireworks all stacked on top of each other in rows of 12 or 13 fire works.
Rank: B
Special Abilities:A 'summon only' Battle Fire Work, that is only possible for a chunnin or greater shinobi. A large, body sized dragon headcardboard shape, filled with 130 seperate 'fire work missles'. The dragon's head is only a container for all of the seperate fire works. A seal on the back of the container can be activated, much like an explosive tag' to ignite the Fire work and fire off each individual 'missle' in quick succession. There is no direct target and each rocket shoots off into a different direction after going straight for a short time. Thus the only really safe placed is directly behind it, however many rockets may crash into each other and there is a chance that the target itself can evade the invdividual attacks or not even be hit by them at all. Due to a limit of existing models, only one is permitted to be summoned per thread.

Name:Rising Dragon Missle
Appearance: A single Large red Cylinger 4ftx3ft in size. Jade and golded holographic 'dragon' graphics lining to make it appear as if a celebratory fire work. The Cylinder is lifted a foot into the air by a pair of buttress that can tilt back and forth to allow the user to angle the projectile.
Rank: B
Special Abilities:A 'summon only' Battle Fire Work, that is only possible for a chunnin or greater shinobi. The single large cylinder can be tilted at any angle after summoning. On the bottom end is a seal much like that of the 'explosive tag' and once released, the large missle will be expeled upward. The missle isn't necessarily massive but comparable to the average human being in size and weight. The fire work itself can move forward from the point and angle on a straight path for approximatly 100meters. It hitting an object or reaching the end of its '100meter' limit, it will explode in an extravagant display of three seperate bursts, one of red, another of green and the third in blue. The otherwise beautiful display is also very deadly, possible to level a two story building if given direct contact. Only one is possible to summon and use per post.

Name:Spiraling Dragon Missle
Appearance: A single Large red Cylinger 4ftx3ft in size. Jade and golded holographic 'dragon' graphics lining to make it appear as if a celebratory fire work. The Cylinder is lifted a foot into the air by a pair of buttress that can tilt back and forth to allow the user to angle the projectile.
Rank: B
Special Abilities:A 'summon only' Battle Fire Work, that is only possible for a chunnin or greater shinobi. The single large cylinder can be tilted at any angle after summoning. On the bottom end is a seal much like that of the 'explosive tag' and once released, the large missle will be expeled upward. The missle itself seems to twirl, launching sparks behind it in a brilliant display. Unlike the rising dragon missle, the Spiraling Dragon Missle will seem to arc, as it will suffer from the effect of gravity. It is made to travel 100meters in length before automatically discharging, however because it is allowed to arc, it may travel less then that on steep angle. Upon impact with an object or having completed it's distance, the explosion will burst forth in a single three waved burst of red, orange and yellow. The otherwise beautiful display is also very deadly, possible to level a two story building if given direct contact. Only one is possible to summon and use per post.
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Nagori
Leaf ANBU
Leaf ANBU
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PostSubject: Re: Torsion Clan 'Battle' Fire Works   Torsion Clan 'Battle' Fire Works EmptyTue Jul 14, 2009 6:34 pm

Approved.
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