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| Yukiko Amaya [Chuunin Update] [Complete] | |
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Fox Sand Chuunin
| Subject: Yukiko Amaya [Chuunin Update] [Complete] Thu Sep 10, 2009 4:54 pm | |
| General InformationName: Amaya, Yukiko. Nickname/Alias: None. Age: 17. Gender: Female. Looks: Yuki usually wears a dark brown, sleeveless top that is fairly tight-fitting. From mid-way between her shoulders and elbows, she wears small, red-brown armbands with her village symbol etched onto a small metal plate attached to them. Lightweight, opaque fabric is attached to these bands and reaches down to her wrists. These pieces of fabric are, for all intents and purposes, sleeves. She wears red-brown, fingerless gloves that give her more grip. She wears ash-black shinobi trousers that reach to just below her knees. Over the top of these, however, she wears a lightweight, tan-brown cloth that acts as a sort of dress or skirt. Her shinobi sandals are red-brown, like her armbands and gloves, and reach to just above her ankles. She has a blade holster attached to her back, and a belt just above the top of her skirt. Attached to this belt are four tanto and two medium-sized item pouches. Yuki does not wear a forehead protector, her village symbol is etched onto the small metal plates on her armbands. Personality: Put simply, Yukiko does not do things by halves. She is a very committed individual; always finishing a task she starts. If she knows she cannot complete a task, she will not even begin or attempt it. This attitude also translates into her hard-working attitude when training or on a mission. As one might expect, Yuki has little time for social events. She does have friends – close ones even – though they are admittedly few in number. Those who dislike her tend to stay well clear, her serious personality frightening them enough to keep them from voicing their dislike. Her primary hate is boredom; she is always looking for something to do and cannot cope with an empty timetable. To this end, she is often rallying her close friends to go and train or explore. It would be naïve to say or think that Yuki is always a serious individual. As long as she is with company that she is comfortable with, she’ll happily chat, joke around and enjoy herself. That is, if it doesn’t involve anything she would consider ‘childish’. Over the last three years she has learned to loosen up a little. Her time as a Genin amongst her companions and comrades taught her not to take everything as seriously as she had before. Of course, she still retains her focused attitude, but she is learning to joke around and laugh more often. Personality Trait's: Precision. Yuki is exacting in her work, partly because the dangerous substances she wields require this, and partly because her personality has developed as such. Catch Phrase: None. Clan InformationClan Name: N/A. Kekkei Genkai: Though Yukiko does not belong to any known clan, she does have an innate ability that is assumed to be genetically inherited. Neither of her parents have the same ability, however. Yukiko is able to create a number of different poisons and their respective antidotes within her body to be released in liquid or gaseous forms. Note that this only creates the poisons - it does not expel them from the body. One drop of an antidote is enough to reverse a poison's effects. Yukiko has developed this into a number of taijutsu and ninjutsu techniques she calls the “Hebi Ryuu [Snake Style]”. It is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). Clan Symbol: N/A. Clan History: N/A. Rank Information:Rank: Chuunin. Village: Sunagakure no Sato. Skill InformationSkill Specialty:Primary: Ninjutsu. Secondary: Taijutsu. Elemental Affinity:Primary: Suiton [Water]. Secondary: Fuuton [Wind]. Special Characteristics: Having honed her physical capabilties to their peak for her age, her strength, stamina and speed exceed the average. In particular her physical strength, augmented by her precise chakra control, has become truly impressive. Items/Weapons:1x 18” Katana [in weapon holster on back] 25x Standard kunai [in item pouch #1] 15x Explosive tags [in item pouch #1] 25x Standard shuriken [in item pouch #2] 2x 10” Tanto [attached to belt] 2x 7” Knuckle blades [attached to belt] Name: Dokufuki [Poisonous Notes]. Appearance: Almost identical to the standard explosive notes, these simply bear a different type of seal on the paper, which varies depending on the sealed poison. Rank: D. Special Abilities: Acting just like an exploding tag, these notes however do not explode with heat, light and gunpowder. Instead, they explode in a similarly large cloud of poison. The cloud extends about eight metres in every direction and is fully formed only a second after the tag explodes. Yuki possesses a stock of tags for each poison she is able to produce and the effects are just the same. Released via a D-ranked item, the poison remains in the target for 3 posts. Origin: After learning of Yukiko's fairly well-kept secret techniques, her sensei offered to try to seal these poisons in tags for her to use. After a few attempts and with Yukiko's help in understanding the poisons, she succeeded and provided the young kunoichi with a stock for each poison. Name: Kusari-gama [Kusari-gama]. Appearance: A powerful ranged weapon, the kusari-gama consists of a handle, chain and offensive item at the end. This custom version has an eight-inch handle, twelve metre chain, a cluster (three) of small, teardrop-shaped weights at the end of the chain. Rank: C. Special Abilities: Apart from being finely crafted and resilient to damage, there is one extra trick this weapon holds. Encased inside each of the teardrop-shaped weights are ten small pellets that can be released by flicking a small switch on the handle of the weapon. When released, up to five fall from each weight at one time, making this trick useable up to two times in one topic. These pellets are composed of tightly bound and rolled exploding tags, and each pellet explodes with half the force of one tag. If ten or more explode together, the effect is very destructive. Origin: After discovering that, whilst strong and versatile a weapon the kusari-gama was, it was lacking in finishing effect. After adjusting the size of the weights at the end, Yukiko was able to fashion small exploding notes that rolled into tiny pellets. Fitting these inside the weights, she took the weapon to the local technician and paid him to create a locking and unlocking mechanism for these weights. Name: Kurokongousen Uwagi [Carbon Fibre Jerkin] Appearance: A lightweight, tight-fitting undershirt that Kaede wears when on duty. The base material is carbon ore, an ash black metal that is extremely resilient to damage. Engineered into a fibrous substance, carbon fibre is little heavier than a regular item of clothing, but offers considerable protection to the torso and upper arms of the wearer. Regular stabs and slashes are foiled by this remarkable material. Rank: C. Special Abilities: Other than the astonishing feat of creating such a material and managing to craft it into a jerkin, the item itself possesses no 'special' abilities. Origin: Understanding that this was not the type of item the general blacksmith would agree to create for her, Yukiko took her idea to the best she knew of in Sunagakure. The metal she herself provided and refused to reveal where she had acquired such a material. For a nominal fee, the man took a whole week to create the substance. Taking the material with her, Yuki then visited the armory, whom she paid to fashion it into a tight-fitting undershirt. Name: Kurokongousen Udegoei [Carbon Fibre Bracers] Appearance: A lightweight pair of bracers. The base material is carbon ore, an ash black metal that is extremely resilient to damage. Engineered into a fibrous substance, carbon fibre is little heavier than a regular item of clothing, but offers considerable protection to the torso and upper arms of the wearer. Regular stabs and slashes are foiled by this remarkable material. Rank: C. Special Abilities: They have long reels of strengthened wire hidden beneath. Kaede can release this wire to whip at a target, to latch onto various objects or to control ranged weapons’ flight paths. A small contraption has been added underneath to store and release this wire. Origin: Understanding that this was not the type of item the general blacksmith would agree to create for her, Yukiko took her idea to the best she knew of in Sunagakure. The metal she herself provided and refused to reveal where she had acquired such a material. For a nominal fee, the man took a whole week to create the substance. At a later date, Yuki also requested a wire-releasing contraption be added. Background Information Yukiko was born in Sunagakure, 14 years ago. She matured quickly, seeming to be 'older' than the other children of her age. Her parents explained this as her 'adaptable nature' combined with having to learn to cope with the harsh conditions of her country. She took to the ideals and way of shinobi life, her parents eventually letting her join the academy aged 11. It was there she made her first real friends, though only a handful of them. Yuki didn't mind, she preferred smaller groups of tightly-knit friends anyway. One of these friends was training to learn one of Sunagakure's specialist techniques - puppetry. Yuki was fascinated, and tried to learn all she could about it. She spent a month making a very simple puppet the show her classmates. Unfortunately, it broke as soon as one of them tried to use it, and Yuki was joked about across the class. At home, Yuki explained what had happened to her parents, who comforted her and told her she could always find a different skill. She told them about her favourite parts of the puppetry technique, one of which was the poisons they sometimes used. Her mother, a herbalist suggested that she learn about herbal concoctions from her. Eager to learn something she might be good at, Yuki spent most of her free time learning the trade from her mother. A month into this extra 'education', her father made a suggestion that Yuki was thrilled to hear. He had been doing some research, and reckoned it was possible to combine her newfound knowledge with shinobi skills and chakra, giving her a as yet undiscovered talent amongst her peers. She continued with her mother's lessons, but found time to train with her father too. Yuki forsook a social life for the best part of a year, and her grades dropped in the academy. At 12 years old, she was near the bottom of the class. However, by this time she had a handle of her talent, and was ready to begin again with her shinobi training. She impressed the academy teachers with her determination and progress, though they were unaware of her talent in poisons that was being fostered at home. By the time she was ready to take the exam, she was able to create poisons internally, mimicking those she had learned to make with her mother in her herbalist lessons. In the academy exam, she surprised her teammates and sensei by revealing a technique she had developed herself. Her special poison caught the Jounin unawares and the team managed to succeed over their weakened opponent in the set task. She graduated the academy with full support from her teachers. Even now, very little is known about the extent of her talents. At the age of 14, she was one of the eldest Genin that had just graduated. As such, the administrative men and women who selected teams decided that Yukiko should be included in an already-established team of Genin, ones who were about the same age as she. The team consisted of another female - her sensei - and two male Genin. Whilst she had a hard time integrating herself into her peer group, finding two men far more troublesome company than she had expected, she found a close friend in her sensei, who was both wise and understanding. For the first time, Yuki found herself able to discuss what she was able to do with poisons, something that was still somewhat a mystery to almost all in the village. With this in mind, her sensei found a select spot amongst the squad and their missions became increasingly more successful. It was Yuki's interest in poisons that really caught her teacher's attention though, and she began to learn more about her generally reserved student. over the course of a number of months, she discovered the Genin's determination to act with complete precision - reflected in her amazingly advanced chakra control. The resulted in Yuki's sensei deciding - without the approval of the village elders - to impart the knowledge of the Juunseidou movements to her pupil. This peaked a similar interest in Yuki, who found the precise nature of such techniques fascinating. Her sensei also explained that the Juunseidou movements worked in harmony with poisonous abilities, giving her the perfect physical movements to ensure intoxication of a target. However, she did not really get a handle on the intricacies of the Juunseidou until after the Chuunin exams. The exams were grueling, and Yukiko faced many strong and talented opponents. Reaching the final, she faced a Konoha Genin who was at least as tenacious - if not more so - than Yuki herself. The battle ended in a tie, and the Sunagakure kunoichi was promoted to Chuunin along with a few other Konoha shinobi. With the exams finished, she was finally able to concentrate on her studies, and progressed marvellously in learning th Juunseidou. Two years on, she has honed her skills dramatically and is a force to be reckoned with. RP Sample: The pestle and mortar lay on the tabletop, their hardened clay surfaces smeared with a mustard-yellow substance. Yukiko used a knife to scrape the substance off and transferred it into a flask. She stood up from her chair and walked over to the other side of the well-lit room. She returned to her seat clutching a vial of water, which she proceeded to pour into the flask with the yellow paste in. There was a hissing sound as the two substances mixed, Yuki giving them a helping hand by stirring with her knife. The room was, in fact, the back room of her mother's herbal remedy store. Around the room were small pots and baskets containing plants, a desk with numerous vials of different fluids stacked on its surface, and a long table where Yuki was currently sat. Once more, the young girl pushed back her chair and walked over to one of the smaller plants. She titled the flask slowly and poured a couple of drops of the pale yellow liquid onto the soil in which it was buried. A moment later, the plants began to curl and shrivel. When the plant was no more than a tiny, black-green shrivelled shell of its former self, Yuki tapped it with a finger. It crumbled into a fine dust. The girl smiled and held the flask out in front of her, her free hand held about a foot over its top. She closed her eyes and took a deep breath. Her free hand began to smoulder, faint yellow wisps appearing to flicker around the skin. Yuki exhaled and shook her head. The wisps disappeared. She sighed and put the flask back on the table, looking somewhat disappointed.
Last edited by Fox on Sat Sep 12, 2009 4:19 am; edited 10 times in total | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Thu Sep 10, 2009 6:00 pm | |
| Available Poisons- Spoiler:
Name: Shuushin [Infatuation] Current Rank: B. Element: None. Description: Shuushin can be secreted in either liquid or gaseous form. It is a pale pink substance. Unlike many other toxins that Yuki can produce, Shuushin is not categorically a poison – it comprises mostly of biologically enhanced (but otherwise natural) aphrodisiacs. Combined with Yukiko’s natural pheromones it has a profound effect on those intoxicated by it. Yuki is able to biologically engineer this toxin to affect both male and female targets. The antidote, fortunately, takes effect within sixty seconds of being applied. Blinded by desire and love, the target can be affected in any way from simple confusion and desire to not hurt Yukiko, or filling them with desire to protect the user, even against the target’s allies, or to – at the extreme – total, all-consuming infatuation that renders the target utterly helpless, despite efforts to resist. C-Rank: Shuushin confuses the subject and implants caring and loving feelings directed at Yukiko into their brain. The effect works in steady increments, each half-minute that passes these feelings grow ever more present in the subject’s mind – though not actually stronger, simply more apparent. B-Rank: Shuushin confuses the subject and implants caring and loving feelings directed at Yukiko into their brain. At this level, mild lustful feelings are also passed onto the target. The effect works in steady increments, each half-minute that passes these feelings grow ever more present in the subject’s mind. Additionally, each passing minute increases the intensity of the feelings, which the rank below could not achieve. A-Rank: Shuushin confuses the subject and implants strong caring and loving feelings directed at Yukiko into their brain. At this level, strong lustful feelings are also passed onto the target. The effect works in steady increments, each fifteen seconds that pass these feelings grow ever more present in the subject’s mind. Additionally, each passing half-minute increases the intensity of the feelings dramatically. S-Rank: Shuushin confuses the subject and implants dramatically strong caring, loving and lustful feelings directed at Yukiko into their brain. At such a high level, this will render the target utterly helpless because of their all-consuming infatuation with the user. Efforts to resist can be made, but will have little to no effect. The target’s behaviour will change instantly, no incremental effects are present in this version of Shuushin, the strongest effect being produced upon application.
Name: Gokan Sakusou [Five Sense Confusion Disorder] Current Rank: B. Element: None. Description: Gokan Sakusou can be secreted in either liquid or gaseous form. It is a murky green colored poison that will confuse the opponent's senses and slow down their reaction time. This allows the user to attack freely and have a higher chance to injure their target. The antidote removes this effect within an hour of it being administered. D-Rank: The target will experience slightly dulled senses and their body will respond to neural commands slightly slower than usual. C-Rank: The target will experience slightly dulled senses, mildly blurred vision and a buzzing in their ears. Their body will respond to neural commands considerably slower than usual. B-Rank: The target will experience considerably dulled senses, blurred vision and buzzing in their ears. They will no longer be able to feel temperatures, either. Their body will respond to neural commands considerably slower than usual. A-Rank: The target will experience a loss of hearing and smell, as well as considerably blurred vision. They will no longer be able to feel temperatures, either. Their body will respond to neural commands significantly slower than usual, their physical actions now rendered sluggish and cumbersome. S-Rank: The target will experience a complete loss of all senses – no sight, hearing, smell, touch or taste.. They will no longer be able to feel temperatures, either. Their body will barely respond to neural commands at all.
Name: Shoukou [Exhaustion] Current Rank: B. Element: None. Description: Shoukou can be secreted in either liquid or gaseous form. It is a pale blue poison. Once administered, this poison works to absorb the water within the target. The antidote removes this effect in reverse, and will take as much time to rehydrate the target as it did to dehydrate them. C-Rank: This takes a little time, but small differences in the subject’s physical ability will be apparent almost immediately. Longer periods of time without treatment will severely reduce the physical and mental strength of a target. B-Rank: The dehydration is quicker, lightly fatiguing the target within three minutes, severely fatiguing the target within five minutes. Also, upon application the target will begin to feel dizzy, sometimes accompanied by blurred vision. After a short while, the target will slowly lose consciousness. A-Rank: The dehydration is even faster, the water being rapidly drained at this rank and severely fatiguing the target within a mere two minutes. Dizziness, blurred vision and severe headaches occur within the target upon application. Very shortly, the target will be rendered unconscious. S-Rank: The dehydration is almost immediate. Though the target will experience dizziness, severely blurred vision and splitting headaches, they will often fall unconscious within thirty seconds of the application. Even unconscious, the poison continues to work and without the antidote this technique can kill the target in three minutes.
Name: Mahi [Paralysis] Current Rank: B. Element: None. Description: Mahi is a yellow colored poison, and its effects vary depending on the manner of administration. If applied directly to a specific body part (direct attack, such as a cut or jab) it will numb or even sever neural connections to that area, making the body part difficult - often near impossible - to move. If inhaled or passed through skin pores, it constricts muscle capacity and a sufferer of this attack will have his/her physical strength reduced dramatically. The antidote removes the effect completely and takes fifteen minutes to work for each direct application, or half and hour if it was inhaled/passed through skin pores. C-Rank: If applied directly, the poison will numb the targeted area or body part, removing almost all sensation from it and though movement remains, it becomes cumbersome and difficult to use. If applied indirectly (inhalation, pass through skin pores) the target’s physical strength will be reduced by about 30%. B-Rank: If applied directly, the poison will numb the targeted area or body part, removing all sensation from it. Additionally, it will sever some neural connections to that area/part and restrict its movement considerably. This effect will spread to the surrounding muscle tissue within one or two minutes. If applied indirectly (inhalation, pass through skin pores) the target’s physical strength will be reduced by about 45%. A-Rank: If applied directly, the poison will numb the targeted area or body part, removing all sensation from it. It will also completely sever the neural connections to that area/part, rendering movement of it impossible. This effect will spread to the surrounding muscle tissue within one or two minutes. If applied indirectly (inhalation, pass through skin pores) the target’s physical strength will be reduced by about 60%. S-Rank: If applied directly, the poison will numb the target’s entire body, removing all sensation from it. It will also completely sever many of the target’s neural connections, rendering movement of 80% of their body parts impossible. If applied indirectly (inhalation, pass through skin pores) the target’s physical strength will be reduced by about 75%. Basic Academy Techniques- Spoiler:
Name: Kawarimi no Jutsu [Substitution Technique] Rank: E. Type: Ninjutsu. Element(s): None. Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Name: Henge no Jutsu [Transformation Technique] Rank: E. Type: Ninjutsu. Element(s): None. Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.
Name: Bunshin no Jutsu [Clone Technique] Rank: E. Type: Ninjutsu. Element(s): None. Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Nawanuke no Jutsu [Rope Escape Technique] Rank: E. Type: Ninjutsu. Element(s): None. Description: A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.
Name: Kai [Release] Rank: E-S. Type: Ninjutsu. Element(s): None. Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Shunshin no Jutsu [Body Flicker Technique] Rank: E-S. Type: Ninjutsu. Element(s): None. Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Jibaku Fuda • Kassei [Exploding Tag • Activate] Rank: E. Type: Ninjutsu. Element(s): None. Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. Ninjutsu Techniques- Spoiler:
Name: Setsuna Haji [Instant Grasp] Rank: E. Type: Ninjutsu. Element: None. Description: This is a somewhat simple technique, though it requires a lot of practice. The user first makes a single-handed hand seal. Immediately, a tiny plume of smoke appears in the same hand and clears to reveal a weapon. Whichever weapon they have summoned has to have been located about their person before the summoning. Thus, it is more like a movement technique than a summoning.
Name: Fuda Kawarimi [Tag Replacement] Rank: D. Type: Ninjutsu. Element: None. Description: This unusual technique has been developed from the basic Kawarimi no Jutsu. While substituting the user for a nearby object, this technique places a couple of tags on the substituted item. These tags will have a decreased detonation time, exploding or releasing their substance (for tags that are not standard explosive) as soon as the substituted item appears.
Name: Utsusemi no Jutsu [Empty Cicada Shell Technique] Rank: D. Type: Ninjutsu. Element: None. Description: In order to confuse or intimidate opponents and to not disclose their or their companions’ positions, the user projects their voice from all possible directions with this jutsu.
Name: Souharigane no Jutsu [Wire Manipulation Technique] Rank: D. Type: Ninjutsu. Element: None. Description: By injecting chakra into the wire, the user is able to manipulate the wires actions much like a puppet and can control it’s movements to an incredible extent. This ability does not require hand seals or very much chakra.
Name: Hebi Ryuu • Tekika [Snake Style • Droplet] Rank: D. Type: Ninjutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). The user forms a couple of hand seals and expels a drop of poison or antidote from their finger. This has to be ingested to have any effect. It is a D-Ranked technique, so if a poison is used it will remain in the target's system for 3 posts.
Name: Takushiki [Clear Sight] Rank: D. Type: Ninjutsu. Element: None. Description: The user forms a single hand seal while closing their eyes. Once their eyes open, for the remainder of the thread they are able to see through falsely created "blocks" such as smoke bombs, the haze from incense, or the Kirigakure no Jutsu. Also, this allows experienced users to see in the dark.
Name: Hebi Ryuu • Doku Kiri [Snake Style • Poison Mist] Rank: C. Type: Ninjutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). The user forms a couple of hand seals and expels a large cloud of poison from their gullet. Any person that inhales even a small amount of the poison will be subject to its effects. As a C-ranked technique, so the poison will remain in the target’s system for 5 posts.
Name: Hebi Ryuu • Kousui no Jutsu [Snake Style • Perfume Technique] Rank: C. Type: Ninjutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). The user forms a single hand seal and a cloud of poisonous gas will be expelled from the skin pores. It completely encompasses anything within six metres of the user and as such is perfect to use when being physically attacked. The expulsion of the smog is immediate and almost impossible to avoid. However, it can only reach six metres in all directions - no further. As a C-ranked technique, the poison will remain in the target's system for 5 posts.
Name: Fuuton • Daitoppa [Wind Element • Great Breakthrough] Rank: C. Type: Ninjutsu. Element: Fuuton [Wind]. Description: After bringing their hand to their mouth, the user will then proceed to blow a large blast of wind from their mouth. It can tear through trees and rip a path along the ground. It cannot break through a boulder however. It can cause massive bruising and even break bones. A variation of the technique involves a blast of wind that gets ignited with flame, making it stronger and more dangerous.
Name: Kuchiyose no Jutsu [Summoning Technique] Rank: C. Type: Ninjutsu. Element: None. Description: A powerful jutsu, Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. To summon animals, a blood contract must usually be signed and a blood donation is required when performing the technique. This doesn’t apply for any other type of summoning.
Name: Karasu Bunshin no Jutsu [Crow Clone Technique] Rank: C. Type: Ninjutsu. Element: None. Description: This technique allows the user to create a clone composed of crows. The clone can disperse into multiple crows, which each still maintain the user’s consciousness. This allows them to speak and react while in crow form. In clone form, the bunshin can perform physical actions and combat and is capable of performing any of the user’s ninjutsu, though no higher than C rank.
Name: Kagura Shingan no Jutsu [Kagura Mind’s Eye] Rank: C. Type: Ninjutsu. Element: None. Description: Kagura Shingan is a Ninjutsu technique that enables the user to sense chakra. With it active, the user can determine the exact location of an opponent, the size of an approaching unseen force and their chakra capacity. It is possible for an experienced user to locate multiple targets at once, though responding to them is a different matter.
Name: Suiton • Mizurappa [Water Release • Violent Water Wave] Rank: C. Type: Ninjutsu. Element: Suiton [Water]. Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will blast a powerful jet of water from their mouth at their opponent.
Name: Suiton • Mizu Kawarimi [Water Release • Water Replacement Technique] Rank: C. Type: Ninjutsu. Element: Suiton [Water]. Description: Mizu Kawarimi is a Ninjutsu technique utilizing the Water Element. It enables the user to freely transform their body into liquid. This form allows the user to avoid taking direct damage from many attacks. The user can reform their body after the attack has passed through them. However, this can only be used up to two times in a single thread.
Name: Suiton • Suika no Jutsu [Water Release • Hydration Technique] Rank: B. Type: Ninjutsu. Element: Suiton [Water]. Description: Suika no Jutsu is a secret Ninjutsu technique that allows the user to totally transform their body into water. Maintaining this form requires that they keep constantly hydrated. In this form the user can also draw upon and control nearby water by immersing themselves amongst the liquid.
Name: Suiton • Goshokuzame [Water Release • Five Sharks Eating] Rank: B. Type: Ninjutsu. Element: Suiton [Water]. Description: Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. The user will form the needed hand seals and then place their hand to the surface of the water. A large shark of condensed water will emerge from each of their fingers to ferociously attack any opponent who is in the water below. These sharks are capable of leaping out of the water to strike a target any drag them down the depths.
Name: Fuuton • Atsugai [Wind Release • Pressure Damage] Rank: B. Type: Ninjutsu. Element: Fuuton [Wind]. Description: After bringing their hand to their mouth, the user will then proceed to blow a huge blast of wind from their mouth. It can easily tear through trees and rock, even ripping a craterous through the ground. It can cause massive bruising and break bones. As such, a direct hit from this attack can be devastating.
Name: Fuuton • Fuuyaiba no Jutsu [Wind Release • Wind Blade Technique] Rank: B. Type: Ninjutsu. Element: Fuuton [Wind]. Description: This wind technique can only be used with a form of weapon. Touching one hand to the weapon in use, it becomes infused with the power of the wind for a matter of minutes. The blade itself becomes five times sharper and will release small cutting winds when swung, essentially extending its range by a few feet. Also, the blade will appear blurry. This is actually an illusion created by the wind - the real blade is hidden by the vortex and strikes from a different place. Not only can this defeat blocking weapons, but it makes it far harder to dodge too. This technique does not require hand seals.
Name: Suiton • Suijinheki [Water Release • Water Encampment Wall] Rank: B. Type: Ninjutsu. Element: Suiton [Water]. Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a huge jet of water from their mouth. This will rise up and expand, so as to act as a strong water barrier from incoming attacks.
Name: Suiton • Baku Suishouha [Water Release • Bursting Water Collision Waves] Rank: B. Type: Ninjutsu. Element: Suiton [Water]. Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel water from their gullet. This will then expand into a large volume of water. The user can control the water by riding on top of the waves.
Name: Souseki no Jutsu [Genesis Technique] Rank: B. Type: Ninjutsu. Element: None. Description: After initiating this technique, the user’s hands and legs glow with a thin aura of chakra, causing the user's speed and strength to both increase twofold. This technique lasts for up to five posts.
Name: Hebi Ryuu • Kitai Yajuumane [Snake Style • Smog Beast Imitation Technique] Rank: B. Type: Ninjutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison that surrounds the attacking jutsu or item (be it a weapon or body part). The user forms the required hand seals and swipes their hand horizontally, releasing a small cloud of poison. The poison gas forms into three beasts that resemble wild dogs. These dogs chase down a target and explode in a puff of poison gas upon contact. Any person that inhales even a small amount of the poison will be subject to its effects. As a B-ranked technique, the poison will remain in the target’s system for 7 posts. Taijutsu Techniques- Spoiler:
Name: Sankuchu Yoku [Seamless Skill] Rank: E. Type: Taijutsu. Element: None. Description: After a simple course of mastering their weapon, the user is able to move effortlessly between attacking and defensive techniques, shoring up weak spots in between the two and saving energy.
Name: Hebi Ryuu • Hayaite [Snake Style • Quick Hands] Rank: D. Type: Taijutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). Taijutsu techniques of the Hebi Ryuu style deal both physical and poisonous damage. This simple attack consists of five rapid jabs with pointed fingers. What makes this dangerous is the poison release of the Hebi Ryuu. Each jab digs into the target, the user’s nails cutting the skin ever so slightly. With each strike, the user releases a small amount of a poison that the user created internally. It is a D-Ranked technique, so the poison will remain in the target’s system for 3 posts.
Name: Hebi Ryuu • Oetsu Kiba [Snake Style • Weeping Fangs] Rank: D. Type: Taijutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). Taijutsu techniques of the Hebi Ryuu style deal both physical and poisonous damage. The user attacks in any form with a bladed weapon. What makes this dangerous is the poison release of the Hebi Ryuu. In this technique, each weapon, including those thrown, is coated in a small amount of poison that the user created internally. It is a D-Ranked technique, so the poison will remain in the target’s system for 3 posts.
Name: Ikimono Rendan • Tori [Animal Combination • Bird] Rank: C. Type: Taijutsu. Element: None. Description: The user sends the opponent into the air with a powerful kick. At this point, the user will create a small updraft around themselves (Wind-element required) to sustain the following moves. He or she then leaps to reach the subject, kicking them again and again, sending them higher and higher. Once high enough, the user places their hands on the target’s shoulders and lifts themselves up above them. The user flips to gain momentum and just before the flip is completed, strikes the opponent towards the ground with a protruding foot (or feet). The target is sent rocketing back to the floor.
Name: Ikimono Rendan • Ookami [Animal Combination • Wolf] Rank: C. Type: Taijutsu. Element: None. Description: Using a powerful chakra enhanced strike, the user will launch the target horizontally away from them. Utilizing a great burst speed, they will then run behind the target as they fall, delivering a quick upward kick to hang them in the air for a moment. During that moment, the user delivers a vicious axe kick to the target's midriff, pummelling them to the floor.
Name: Hebi Ryuu • Kansen no Nigiri [Snake Style • Grip of Infection] Rank: C. Type: Taijutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison of the jutsu or that surrounds the attacking item (be it a weapon or body part). Taijutsu techniques of the Hebi Ryuu style deal both physical and poisonous damage. The user attacks with claw-shaped hands, weaving around the target to find an opening. When they do, the user grabs hold of the target - sometimes more than once - and releases poison either directly from skin to skin, or onto their clothing, which will in turn apply the poison through the pores in the target's skin. It is a C-Ranked technique, so the poison will remain in the target’s system for 5 posts.
Name: Oukashou [Cherry Blossom Collision] Rank: C. Type: Taijutsu. Element: None. Description: Oukashou is a Taijutsu technique that involves precise chakra control. The user will first build up and compress chakra to their fist. Shortly after, they will release it in an instant. This can be used to deliver supernaturally powerful strikes to physical objects. A person struck by this would be sent soaring several hundred feet away; the ground would rupture and shake violently in the direction the chakra is released when the earth is struck; a tree would shatter and collapse almost immediately - these are just some examples. However, to use this with more than one strike would count as two uses, making it important to land the first strike.
Name: Tsuuten Kyaku [Bruising Sky Leg] Rank: C. Type: Taijutsu. Element: None. Description: Tsuuten Kyaku is a Taijutsu technique utilized by the Suna-nin Yukiko. Using her monstrous strength, Yukiko will raise her leg in a high arc, and bring it thundering down causing massive damage to whatever it impacts. If one of her kicks or strikes were to connect, they would kill a normal ninja.
Name: Hebi Ryuu • Kobura Danmaku [Snake Style • Cobra Barrage] Rank: B. Type: Taijutsu. Element: None. Description: The Hebi Ryuu [Snake Style] is recognizable by the color of the poison that surrounds the attacking jutsu or item (be it a weapon or body part). Taijutsu techniques of the Hebi Ryuu style deal both physical and poisonous damage. The user attacks with a sweep kick, unbalancing the target. Darting in with great speed, the user viciously strikes the target to the floor, so that they are lying on their back. It is then a simple matter of targeting multiple critical areas to apply poison to. This is accomplished using fast, accurate finger jabs - coated in poison. As a B-ranked technique, the poison will remain in the target’s system for 7 posts.
Name: Juunseidou no Jutsu [Perfect Motion Technique] Rank: C-S. Type: Taijutsu. Element: None. Description: A complicated taijutsu ability in both mastery and application. It involves creating a thin network of chakra that bonds with the user's brain and central nervous system. This state significantly enhances sensory perception, allowing the user to sense anearby objects automatically and without chakra cost. Furthermore, the user's body will react to any unwanted presence and stimulate the correct muscles to perfectly avoid and powerfully retaliate against such dangers. However, it can only instigate movements that are within the human physical capacity of the user and anything not nearby remains out of automatic sensory range. Additionally, this technique enhances the user’s movement, enabling them to move faster and altering the type of movement that the user makes. All of the user’s movements become fluid and seemingly effortless – moving from one attack to another becomes very simple. This is, however, limited by rank. [C rank]: Can maintain the state for three posts. Sensory range radius is three metres. User moves at twice their regular speed. [B rank]: Can maintain the state for five posts. Sensory range radius is five metres. User moves at thrice their regular speed. Movements start to become difficult to focus on, often seeming blurred or just irregular to the opponent. [A rank]: Can maintain the state for seven posts. Sensory range is seven metres. User moves at four times their regular speed. Movement becomes difficult to focus on, each body part seeming blurred and extremely difficult to react to, such as preparing a block. [S rank]: Can maintain the state for nine posts. Sensory range is nine metres. User moves at five times their regular speed. Movement is impossible to focus on, the whole body seeming opaque and blurred to the opponent. The user will leave distracting afterimages of themselves as they move, though these are just illusory imprints of their movement. Reacting to any physical attacks from the user is practically impossible.
Last edited by Fox on Sat Sep 12, 2009 3:22 am; edited 9 times in total | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Fri Sep 11, 2009 3:00 am | |
| Personal SummonsTanuki = Raccoon-Dog.Name: Tanuki Pack [Ichiro, Jiro, Saburo, Shiro, Goro, Rokuro, Schichiro, Hachiro]. Physical Description: Summon Requirements: As with most summons, the Tanuki pack require a small blood donation upon using the Kuchiyose no Jutsu technique to summon them. They will only serve those who have attained a relatively high-rank amongst shinobi, usually Jounin and above. Of course, they 'belong' to Yukiko - who is talented enough for them to acknowledge her - and will serve no other without her requesting so. They can be summoned individually or all at once. Species: Tanuki. Rank: C-S [current rank B]. Story: The youngsters of the Tanuki family are often found together in a pack. This is perhaps because of their similar ages, all eight of them born within the space of two years. They were named in numerical order, “Ichiro” being the “first son”, this continuing until “Hachiro”, meaning “eighth son”. Isamu, the father of the family, and his wife Chieko, have cared for them for the best part of seven years. Each member of the pack is now old enough to contribute to the family-owned summon contract. Unlike their parents, however, the eight male youngsters find being amongst the humans rather enjoyable, and tend to fool about when given the chance. Special Characteristics: Their physical abilties exceed that of the average human of equal rank, making them each slightly stronger, slightly faster, slightly more flexible and with a little more stamina. Elemental Affinity: Doton [Earth]. Clan: None. Tanuki Pack Jutsu:- Spoiler:
Name: Fuda Kawarimi [Tag Replacement] Rank: D. Type: Ninjutsu. Element: None. Description: All members of the Tanuki pack are able to use this technique. This unusual technique has been developed from the basic Kawarimi no Jutsu. While substituting the user for a nearby object, this technique places a couple of tags on the substituted item. These tags will have a decreased detonation time, exploding or releasing their substance (for tags that are not standard explosive) as the substituted item lands.
Name: Kasumi Juusha no Jutsu [Mist Servant Technique]. Rank: D. Type: Genjutsu. Element: None. Description: Only Saburo, Shiro, Schichiro and Hachiro of the Tanuki pack are able to use this technique. Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
Name: Chou-oe no Ha [Butterfly On The Leaves] Rank: D. Type: Taijutsu. Element: None. Description: All members of the Tanuki pack are able to use this technique. The user leaves themselves open for attack, but as soon as an attack is made they flip acrobatically over the target, delivering a spinning heel kick to the back of the target’s neck.
Name: Doton • Moguragakure no Jutsu [Earth Release • Mole Hiding Technique] Rank: C. Type: Ninjutsu. Element: Doton [Earth]. Description: All members of the Tanuki pack are able to use this technique. Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground.
Name: Tsuiraku Kawa [Crashing River] Rank: B. Type: Taijutsu. Element: None. Description: Only Ichiro, Jiro and Saburo of the Tanuki pack are able to use this technique. The user dashes in a zig-zag line toward the target, moving so fast they appear as a blur. When the reach the opponent, the user strikes five times from different directions. The fifth strike is simply a chakra-fuelled backhand that hits the targets head and knocks them away.
Name: Suiken [Drunken Fist] Rank: B. Type: Taijutsu. Element: None. Description: Only Ichiro, Jiro, Goro and Rokuro of the Tanuki pack are able to use this technique. Suiken is based very much in deception and unpredictability, luring the opponent into a false sense of security, while taking advantage of the properties of alcohol to deaden the body’s nerve endings and provide a natural fluidity of motion. This unusual style of combat can't be learned or taught. It only occurs naturally, and requires the user to be drunk. Needless to say, in their inebriated state, they cannot control their strength and the strikes are far stronger than a controlled attack by a sober individual.
Name: Doton • Doryuu Heki [Earth Release • Earth Style Wall] Rank: B. Type: Ninjutsu. Element: Doton [Earth]. Description: Only Saburo, Shiro, Goro and Rokuro of the Tanuki pack are able to use this technique. Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large solid earthen wall to defend against incoming attacks.
Name: Doton Kekkai • Dorou Doumu [Earth Barrier • Earth Dome Prison] Rank: B. Type: Ninjutsu. Element: Doton [Earth]. Description: Only Ichiro, Jiro, Schichiro and Hachiro of the Tanuki pack are able to use this technique. Doton Kekkai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, a ninja is able to overturn the earth and cause it to rise up around his opponents. Placing his/her hands against the dome he/she is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time the user will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from the user, it becomes more and more weak allowing the dome to be broken on the far side if hit by a hard enough force. However, because four of the eight Tanuki pack members are able to do this, they are able to use the same technique together and place themselves at the ‘compass points’ of the dome to create an near impenetrable prison.
Last edited by Fox on Fri Sep 11, 2009 3:08 am; edited 2 times in total | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Fri Sep 11, 2009 3:04 am | |
| | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Fri Sep 11, 2009 11:17 pm | |
| Bumpity bump. | |
| | | Travis Akatsuki
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 1:23 am | |
| Hm, I recongize several items on here, did by chance did you steal them from yourself? Souseki no Jutsu: How long do you have the increased power? Karasu Bunshin no Jutsu: Crows aren't your summon, so I'm pretty sure this isn't allowed, if you change it to raccoon or whatever your summon is, its fine. What do the poisons do in your style attacks? I'm not sure if they are here, but are the Eight Gates allowed? | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 1:31 am | |
| Souseki is edited.
Karasu Bunshin no Jutsu is a canon technique, that has nothing to do with summons. It can be found on leafninja.com, which documents the official jutsu descriptions.
As approved when I was a Genin, the poisons available for use with these are found under "Available Poisons."
The Hachimon [Eight Celestial Gates] were not listed under the official banned techniques, I checked. | |
| | | Travis Akatsuki
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 1:35 am | |
| Souseki - I'm a bit iffy on 50% for a C rank on increase of speed and strength for 5 posts.
Crow Clone - ok.
Well I never read your style and all I saw was poison, but I just wanted to confirm it!
I know I couldn't find it either...so I guess thats approved.
Overall souseki is the only thing that concerns me. | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 1:55 am | |
| Removed it. And yes to your earlier question by the way, I did indeed steal these from myself. | |
| | | Aaron Sand Genin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 2:47 am | |
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| | | Absolute Greed. Leaf Jounin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 2:52 am | |
| First of all, Lock when you approve, Aaron. second, hachimon is still unallowed. Sorry if we forgot it, but it's op | |
| | | Aaron Sand Genin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 2:54 am | |
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| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 3:25 am | |
| Edited.
--> Removed Hachimon and edited history accordingly. --> Re-added Souseki no Jutsu but increased rank to B to accomodate Travis' original concerns. --> Added Juunseidou no Jutsu [Perfect Movement Technique] under Taijutsu Techniques. | |
| | | Elder Sage The Kazekage
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 3:52 am | |
| - Quote :
-
- Quote :
- Special Characteristics: Having honed her physical capabilties to their peak for her age, her strength, stamina and speed exceed the average. In particular her physical strength, augmented by her precise chakra control, has become unnaturally great.
Name: Tsuuten Kyaku [Bruising Sky Leg] Rank: C. Type: Taijutsu. Element: None. Description: Tsuuten Kyaku is a Taijutsu technique utilized by the Suna-nin Yukiko. Using her monstrous strength, Yukiko will raise her leg in a high arc, and bring it thundering down causing massive damage to whatever it impacts. If one of her kicks or strikes were to connect, they would kill a normal ninja.
You cannot have unnatural strength, it takes more then just good chakra control to use this technique. You can say your "strong' but not unnaturally so. | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sat Sep 12, 2009 4:18 am | |
| Special Characteristics are edited, though Tsuuten Kyaku is described exactly as the canon technique it is. It can be found on leafninja.com, which documents the official jutsu descriptions. | |
| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Sun Sep 13, 2009 4:34 am | |
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| | | Fox Sand Chuunin
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Mon Sep 14, 2009 5:21 am | |
| Bumpness. *is eager for Chuunin* | |
| | | Todd Leaf ANBU
| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] Mon Sep 14, 2009 12:05 pm | |
| I am happy with bruising sky kick as your special characterisics state that your strength is higher than the normal persons your rank. So i shall now grant you chuunin!
good luck, have fun with your new selection of missions! ^^ | |
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| Subject: Re: Yukiko Amaya [Chuunin Update] [Complete] | |
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